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Utah Valley22-9

WACCoach: Todd Phillips

22-9NET#89

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Trevan Leonhardt+1.858+0.554−1.356+0.960−3.222+0.442+6.684+1.928−0.150+4.398−3.770
Jackson Holcombe+16.096+10.494−5.680+2.880+5.492−2.888+5.278−1.666−0.742+3.796+2.734
Tyler Hendricks+11.088+5.680−5.478+3.584+2.576+0.148−9.410−5.090−3.320−0.934−6.984
Braden Housley+2.560−0.150−2.764+0.152+2.776+0.148+4.474+0.148+0.658+2.688−1.156
Isaac Davis+9.886+5.480−4.574+5.294+1.264+0.540+2.264+0.840−0.644+4.398+0.844
Noah Taitz−0.648−3.034−2.464−0.348−4.912+0.638−1.146+1.532+4.188−0.540−6.280
Hayden Welling−18.76−7.616+11.14−4.414−4.814+0.146+2.164+3.914+6.796−6.42−1.056
Sherman Weatherspoon IV−8.222−0.946+7.214−2.822+1.162−1.370+0.254+2.028−0.150−2.514+9.38
Isaac Hawkins−0.250−3.334−3.166−2.228+1.062+0.934−8.712−3.280−2.626−0.836−7.686
Tyler Weaver−7.524+3.470+10.86−0.346−4.216−4.094+3.772+2.226−8.24+0.358+24.40

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Trevan Leonhardt11.064110.75099.76855.1%6234.7%6820.3%2038.9%6449.4%5868.7%4422.3%8637.9%34
Jackson Holcombe14.670113.15698.57055.6%6636.4%7419.5%2439.1%6448.8%6068.5%4222.6%8639.0%32
Tyler Hendricks14.970112.85697.97256.2%6836.1%7420.2%2034.5%5447.4%6867.5%3821.4%8235.8%40
Braden Housley11.966110.65098.77055.0%6236.3%7420.2%2039.9%6649.2%5869.0%4422.9%8837.8%34
Isaac Davis15.872113.45697.67257.6%7435.8%7220.5%1839.1%6449.6%5868.3%4224.0%9038.8%32
Noah Taitz10.464108.94698.57054.8%6232.3%6020.5%1837.3%6050.1%5271.0%5421.4%8234.8%42
Hayden Welling-0.246106.138106.35252.3%5032.4%6020.3%2039.2%6451.4%4872.6%6218.0%6437.8%34
Sherman Weatherspoon IV5.554110.048104.55653.2%5435.8%7219.4%2438.1%6250.5%5268.6%4420.1%7644.3%22
Isaac Hawkins10.664108.44497.87253.5%5635.8%7220.8%1632.2%4847.1%6867.0%3821.2%8233.4%44
Tyler Weaver4.052113.658109.64454.7%6031.4%5616.6%4241.2%6851.2%5061.3%1822.0%8460.4%6

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Trevan Leonhardt9.262110.248101.06654.2%5837.9%8019.8%2232.2%4847.5%6668.8%4418.0%6441.5%26
Jackson Holcombe-1.442102.732104.15852.8%5231.0%5422.4%1033.9%5250.3%5269.2%4618.9%7036.3%38
Tyler Hendricks3.952107.140103.36052.8%5233.6%6620.2%2043.9%7452.4%4470.8%5222.3%8642.7%24
Braden Housley9.362110.750101.46654.9%6233.6%6620.2%2035.5%5649.2%5868.3%4220.3%7838.9%32
Isaac Davis5.956108.042102.06452.4%5034.6%6819.9%2036.9%6048.8%6069.0%4419.6%7438.0%34
Noah Taitz11.064111.952100.96655.1%6237.2%7619.9%2038.4%6248.5%6266.9%3821.9%8441.0%28
Hayden Welling18.576113.85895.27856.7%7037.2%7620.2%2037.1%6047.5%6665.9%3224.4%9238.8%32
Sherman Weatherspoon IV13.768111.05097.37456.0%6634.7%6820.6%1837.9%6248.4%6268.7%4422.6%8635.0%42
Isaac Hawkins10.864111.752101.06655.7%6634.8%6819.9%2240.9%6850.3%5269.6%4822.0%8441.1%28
Tyler Weaver11.566110.35098.87055.0%6235.6%7220.6%1837.6%6049.0%6069.5%4821.7%8435.9%38
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (4,026 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.