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Samford16-14

SouthernCoach: Lennie Acuff

16-14NET#209

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Jadin Booth+27.6100+28.6100+1.044+14.2100−2.826−4.294+12.798+2.920+4.288−1.032+1.342
Cade Norris+8.582+2.968−5.680−0.544+0.758−0.252+5.882−2.070+5.292−0.444+6.416
Keaton Norris+22.3100+7.988−14.496+5.394−5.310−3.894−7.914−5.792+1.870+2.284−2.464
Dylan Faulkner+17.196+18.5100+1.440+7.398+3.884−3.090+10.594−0.252+2.070−1.526−4.474
Isaiah Campbell-Finch+0.252−4.428−4.574−1.832−3.024+0.244−2.936−5.894−3.618−1.032−0.654
Kam Martin−14.210−8.714+5.520−3.518+3.280+1.524−5.922+2.128−5.68+2.184+2.534
Zion Wilburn+5.472+1.560−3.970+0.658+1.970+2.018+14.398−1.566+2.676−0.542+4.424
Jaxon Pollard−8.022−5.722+2.434−6.08+1.466−3.090−7.216+0.542+0.152−0.936−0.654
Will Shaver−6.626−6.320+0.348+1.566−2.728+4.82−17.02+2.226−0.842+1.676−4.976
Judson Bjornstad−45.12−26.42+18.70−14.32−2.726+1.624+4.776+10.10−5.110−0.150−1.358

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Jadin Booth3.852115.362111.54054.6%6025.1%3212.9%7043.7%7452.2%4474.5%6812.7%2633.2%46
Cade Norris2.650112.756110.24452.8%5225.6%3213.4%6843.6%7251.4%4875.2%7212.8%2634.5%42
Keaton Norris6.056114.058107.94854.2%5824.1%2812.5%7440.3%6650.4%5274.4%6813.4%3032.4%48
Dylan Faulkner7.258119.270112.04055.7%6627.0%3812.2%7646.2%7851.7%4674.7%7012.3%2431.3%52
Isaiah Campbell-Finch0.746110.048109.34452.1%5024.0%2613.5%6640.9%6849.2%5872.3%6012.4%2432.7%46
Kam Martin-7.832106.940114.73250.9%4227.3%4014.3%6238.7%6453.1%4070.6%5214.1%3434.5%42
Zion Wilburn3.952113.056109.14653.3%5426.6%3614.7%5851.1%8450.9%5075.5%7212.5%2435.7%40
Jaxon Pollard-5.436107.842113.23648.6%3426.5%3611.2%8237.0%6052.2%4474.1%6812.2%2232.5%48
Will Shaver-4.638107.140111.64054.1%5823.3%2417.2%3828.8%3853.5%3873.3%6614.1%3429.1%58
Judson Bjornstad-38.2689.310127.51240.6%1023.1%2414.8%5846.3%7860.5%1469.5%4812.8%2631.9%50

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Jadin Booth-23.81486.88110.54240.4%1027.9%4217.1%3831.0%4449.3%5870.3%5013.8%3231.9%50
Cade Norris-6.036109.848115.83053.3%5424.9%2813.5%6637.8%6053.4%4070.0%4813.2%2828.1%60
Keaton Norris-16.322106.138122.41848.9%3429.5%4816.2%4648.3%8056.1%2872.5%6211.2%1834.8%42
Dylan Faulkner-9.930100.728110.64248.5%3223.1%2415.3%5435.8%5652.0%4672.7%6213.8%3235.7%40
Isaiah Campbell-Finch0.646114.360113.83453.9%5827.0%3813.3%6843.7%7454.9%3276.0%7413.4%3033.3%46
Kam Martin6.456115.662109.24654.4%6024.1%2812.8%7244.7%7451.0%5076.1%7412.0%2232.0%50
Zion Wilburn-1.542111.452113.03652.7%5224.7%2812.6%7236.8%5852.4%4472.9%6213.1%2831.3%52
Jaxon Pollard2.750113.558110.84254.5%6025.0%3214.2%6244.2%7451.7%4673.9%6813.1%2833.2%46
Will Shaver2.048113.456111.44052.6%5226.0%3412.4%7445.7%7651.4%4874.1%6812.5%2434.1%44
Judson Bjornstad6.958115.762108.84654.9%6225.9%3413.2%7041.6%6850.4%5274.6%6812.9%2633.2%46
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (4,026 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.