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Wright St.13-18

HorizonCoach: Clint Sargent

13-18NET#214

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Brandon Noel−16.28−3.930+12.24+3.886−4.316+5.32+0.354+6.04+2.778−4.34−4.674
Alex Huibregtse−15.88−8.514+7.414−0.744−7.44+2.516−0.350+6.34−1.438+1.880+3.032
Keaton Norris+5.772+5.378−0.452+5.092−2.430+0.836+1.260−0.454−1.536−0.740−4.272
Solomon Callaghan−7.424−4.626+2.834−3.518+1.464+0.934+3.472+1.928+3.078−0.246+8.212
Jack Doumbia Jr.+7.178+3.772−3.468−1.138+4.988−1.876+7.186−1.362+2.374+0.560+0.546
Logan Woods+9.082+1.962−7.184+3.282−4.514+0.246−3.630−4.890−0.248+0.152−11.094
Michael Imariagbe+3.364+2.264−1.156+1.264+2.372−0.556−5.820−2.474−0.348−2.118+4.126
Andrew Welage+11.288+5.178−6.180−2.922+6.094−3.994+2.164−3.784−0.842+2.182+6.218
Andrea Holden−12.712−7.218+5.422−5.58+4.286+1.428−7.814+5.84−4.314+3.996−6.682
Drey Carter−0.948−1.542−0.652−0.248−4.216−2.482−1.742−0.758−2.230−0.148−0.250

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Brandon Noel-2.044113.260115.23057.9%7828.9%4218.7%3426.9%4053.7%3670.6%5813.9%2833.9%36
Alex Huibregtse-2.542112.358114.83057.2%7628.2%4018.5%3626.8%4054.0%3469.9%5414.8%3435.1%34
Keaton Norris2.150115.464113.33459.0%8228.8%4218.3%3827.3%4252.7%4069.7%5414.2%3033.2%38
Solomon Callaghan-2.942111.856114.63055.8%7030.1%4818.4%3628.3%4453.6%3671.5%6214.4%3038.1%28
Jack Doumbia Jr.3.352115.364112.03656.8%7431.6%5217.2%4429.9%5052.3%4271.1%6014.7%3234.8%34
Logan Woods4.454114.662110.24258.8%8227.4%3618.1%3825.2%3650.7%5070.1%5614.5%3229.6%48
Michael Imariagbe2.352115.064112.83458.0%7831.0%5017.7%4223.4%3051.4%4670.0%5613.2%2437.0%28
Andrew Welage8.462117.470109.04455.2%6833.8%6215.2%6028.4%4450.1%5069.6%5416.0%4239.1%26
Andrea Holden-10.630107.546118.12452.6%5633.1%5819.2%3020.3%2257.8%2066.4%3817.8%5628.9%50
Drey Carter-0.546112.458112.93457.1%7625.9%3015.9%5625.4%3652.2%4268.3%4614.4%3034.4%36

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Brandon Noel14.270117.168102.96054.1%6233.1%5813.4%7226.6%4047.7%6467.9%4418.2%5838.5%26
Alex Huibregtse13.470120.776107.44857.8%7835.6%6815.9%5627.2%4247.7%6471.3%6013.0%2232.1%42
Keaton Norris-3.640110.152113.73253.9%6231.1%5217.5%4426.1%3853.1%3871.2%6014.9%3437.4%28
Solomon Callaghan4.654116.468111.83859.3%8228.8%4217.5%4424.9%3451.8%4468.5%4814.6%3229.9%48
Jack Doumbia Jr.-3.940111.656115.43057.9%7826.7%3419.1%3222.8%2853.6%3668.8%5014.2%3034.2%36
Logan Woods-4.540112.758117.22655.6%7031.8%5417.9%4028.8%4655.5%2870.3%5614.4%3240.6%22
Michael Imariagbe-1.046112.958113.93256.8%7428.7%4218.2%3829.2%4853.8%3470.3%5615.3%3633.0%38
Andrew Welage-2.842112.358115.13058.1%7827.7%3819.1%3226.3%3853.8%3470.4%5613.9%2832.9%40
Andrea Holden2.150114.864112.73658.1%7828.9%4217.8%4028.1%4452.0%4470.7%5813.9%2835.5%32
Drey Carter0.448113.962113.53457.3%7630.2%4818.3%3627.1%4252.9%3870.5%5614.5%3234.6%36
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (3,990 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.