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Kennesaw St.16-14

C-USACoach: Antoine Pettway

16-14NET#143

Net Rtg, on the floor minus off it. Players with 100 possessions each way

Players
Columns

ON/OFF Difference

How the team's numbers change with each player on the floor. Ranked against every qualifying player in Division I.

EfficiencyFour FactorsOpponent
Adrian Wooley+12.090−1.144−13.196+1.870−8.04−2.786+1.964−0.454+5.494+3.392−10.092
Simeon Cottle+0.954+5.478+4.426−1.534+5.190−3.190−4.128−0.758−1.932−1.824+8.212
Braedan Lue+5.672+1.056−4.774−0.248−1.538−2.078−2.536−2.274+2.374−2.020−2.262
Rongie Gordon+10.086+6.984−3.166+2.778−1.142−3.692−4.228−3.280−2.130−1.034−7.586
Jamil Miller−0.848−1.244−0.452−0.150+2.878+2.416+2.366−5.994−4.812−3.68−9.490
Frankquon Sherman+5.472+4.676−0.854+3.382+0.758+1.034+7.186+1.928+1.466+2.890+7.414
Ricardo Wright−15.88−6.420+9.48−1.536+0.758+3.68−3.532+4.212−0.150−0.444+8.610
Delaney Heard+3.162+3.972+0.844+0.656−5.410−4.996+1.562+1.830+3.684−1.134+1.542
Andre Weir−15.78−13.86+1.938−4.910+3.782+6.40−9.48+1.334−0.348+0.358−9.290
Ramone Seals+0.652−1.146−1.758−0.346+3.682+4.06+11.696+6.04−1.734+8.8100+10.38

Player ON

What the team did while each player was on the floor.

EfficiencyFour FactorsOpponent
Adrian Wooley1.048107.244106.25249.5%4035.4%6820.0%2639.0%7248.3%6268.5%4816.4%4440.9%22
Simeon Cottle-0.646108.448109.04449.0%3837.6%7619.8%2638.0%7048.2%6267.3%4215.6%3844.0%18
Braedan Lue1.350107.746106.55249.2%3836.2%7019.7%2837.8%7047.5%6468.5%4815.2%3641.7%20
Rongie Gordon3.252110.152107.05050.3%4636.3%7018.9%3237.1%6847.2%6666.8%4215.5%3839.7%24
Jamil Miller-1.146106.944108.04849.2%3837.8%7621.4%2039.6%7446.2%7065.9%3814.5%3239.0%26
Frankquon Sherman2.552110.152107.74851.3%4837.1%7421.0%2043.0%7849.5%5668.5%4817.6%5447.0%14
Ricardo Wright-10.430103.536113.93248.3%3437.1%7422.6%1436.5%6850.9%5067.6%4415.7%4047.8%14
Delaney Heard1.350110.052108.74649.7%4033.1%5817.1%4639.7%7449.6%5670.1%5615.2%3643.5%18
Andre Weir-12.62697.022109.64445.6%2439.4%8025.2%631.6%5449.3%5667.4%4216.2%4435.6%32
Ramone Seals-0.346106.442106.75049.0%3839.9%8023.9%1049.0%8653.7%3466.1%3823.7%8651.7%10

Player OFF

What the team did while each player sat.

EfficiencyFour FactorsOpponent
Adrian Wooley-11.028108.348119.32247.8%3243.4%9022.7%1437.1%6848.7%5863.1%2613.1%2250.9%10
Simeon Cottle-1.544103.034104.65650.5%4632.5%5622.9%1242.1%7848.9%5869.2%5217.3%5235.8%32
Braedan Lue-4.440106.844111.13849.3%4037.7%7621.7%1840.3%7449.8%5666.2%3817.2%5043.9%18
Rongie Gordon-6.834103.236110.14247.6%3237.4%7422.6%1441.2%7650.3%5069.0%5016.5%4647.2%14
Jamil Miller-0.346108.146108.44649.3%3835.0%6619.0%3237.3%6852.0%4470.7%5818.1%5848.4%12
Frankquon Sherman-3.042105.540108.54648.0%3236.5%7220.0%2635.9%6647.6%6467.1%4214.8%3439.7%24
Ricardo Wright5.456109.952104.55649.8%4036.4%7219.0%3240.0%7446.8%6867.7%4416.1%4239.2%24
Delaney Heard-1.844106.142107.94849.0%3838.5%7822.0%1638.2%7047.7%6466.5%3816.3%4442.0%20
Andre Weir3.152110.854107.74850.5%4635.7%7018.8%3441.0%7648.0%6267.7%4415.8%4044.8%16
Ramone Seals-0.946107.546108.44649.3%3836.3%7019.9%2637.4%6847.7%6467.8%4414.9%3441.4%20
How to read this

An on/off split is not a rating of the player. It is what the team did with him on the floor and with him off it, which also carries whoever replaced him, whoever he played alongside, and who the opponent had out there at the time. Two players on the same team can trade the same minutes and both look good, or both look bad, for reasons neither controls.

Players need 100 possessions both on and off the floor to appear. Both sides, not either: a starter who never sits has no off-court sample, and his difference would be the team measured against nothing.

In ON/OFF Difference, percentage columns are shown as points of difference, and each row is ranked against every qualifying player in Division I (3,990 of them) rather than against team ratings: a +7 net rating is a good lineup, a +7 net swing is an enormous one. Player ON and Player OFF are ranked against Division I five-man units instead, because those are ordinary team rates.

Sorting any of the three tables reorders all three, so a player stays on the same line throughout.